Student Engagement By Design
  • Student Engagement by Design
  • Purchase the Book
  • About the Author
  • Blog
  • Lamar High School Workshop
Bring Your A Game | Lamar Consolidated High School
Lamar Consolidated High School

Bring Your A Game

One Instructional System at a Time

Leading boldly. Changing the game. Designing classrooms where students know what to do, why they are doing it, and how to take greater ownership of their learning.

July 31, 2026
Today's Game Plan Rotation Times Sessions Design Passport Final Challenge
Today's Game Plan

A full day of learning, design, and campus preparation

Teachers will move through eight sessions during the day. Some sessions focus on instructional design and student ownership, while others address essential campus systems, expectations, safety, evaluation, and collaboration.

7:45–8:15

Breakfast

Welcome, connect, and prepare for the day.

8:15–9:15

Our A Game Starts Here

Mr. Semmler welcomes the staff, shares the campus vision, and sets a positive tone for the year ahead.

9:15–9:45

Bring Your A Game: One Instructional System at a Time

Marcia introduces the Design Studios, the day’s learning goals, and the Instructional Design Studio Passport.

10:00–11:35

Morning Rotations

Four 20-minute sessions with five-minute transitions.

11:45–12:45

Lunch

Lunch and informal collaboration.

12:45–1:00

Whole-Group A Game Challenge

Reconnect as a whole group, reflect on the morning, and complete the A Game Challenge before the afternoon rotations.

1:00–2:35

Afternoon Rotations

Four additional 20-minute sessions with five-minute transitions.

2:45–4:00

Team Reflection, Creation & Wrap-Up

Mr. Semmler and the leadership team guide reflection, application, celebration, and next steps.

Teachers who complete all required activities may leave beginning at 3:30.

Rotation Times

Eight stops in today's learning journey

Your assigned group schedule will identify the room and session you attend during each rotation.

Rotation Time Transition
Rotation 110:00–10:20Switch: 10:20–10:25
Rotation 210:25–10:45Switch: 10:45–10:50
Rotation 310:50–11:10Switch: 11:10–11:15
Rotation 411:15–11:35Lunch begins at 11:45
Rotation 51:00–1:20Switch: 1:20–1:25
Rotation 61:25–1:45Switch: 1:45–1:50
Rotation 71:50–2:10Switch: 2:10–2:15
Rotation 82:15–2:35Wrap-up begins at 2:45
Sessions

Instructional Design Studios and Campus Sessions

The green Design Studios connect directly to Student Engagement by Design. The navy Campus Sessions provide essential information and systems for the year.

Design Studio

Purposeful Small Groups

Marcia Kish

Explore how purposeful grouping can make instruction more responsive, focused, and manageable.

Game Plan Question:
How will I know which students need me and what they need next?
Design Studio

Student Checklists

Allie

Use clear checklists to help students monitor progress, follow routines, and take greater ownership.

Game Plan Question:
What responsibility can students own instead of waiting for me?
Design Studio

Classroom Design, Organization & Routines

Christina

Consider how physical space, organization, and predictable routines support student independence.

Game Plan Question:
Does my classroom help students work independently—or wait on me?
Design Studio

English Learners & Special Populations

Marco

Connect the “why” of blended learning to access, differentiation, and support for diverse learners.

Game Plan Question:
How will every learner access today's learning?
Campus Session

Safety & Security

Campus Administration

Review essential procedures, responsibilities, and expectations that help keep the campus safe.

Campus Session

T-TESS

Campus Administrator

Review evaluation expectations, professional growth, and evidence of effective instruction.

Campus Session

PLC / School Culture

Campus Administration

Strengthen collaborative practices, shared responsibility, and a culture focused on student success.

Campus Session

Campus Systems & Expectations

Leadership Team

Connect campus priorities, instructional expectations, and staff responsibilities for the year.

Bring Your A Game

Instructional Design Studio Passport

At each Design Studio, use your passport to turn learning into a practical next step.

  • Answer the Game Plan Question.
  • Record one idea that fits your subject and students.
  • Identify your “Next Play.”
  • Commit to one instructional system you can implement consistently.

My Belt Goal by October

○ White — I am beginning to think differently.
○ Yellow ⭐ — I am implementing one instructional system consistently.
○ Orange — My instructional systems are beginning to work together.

Yellow is a win. Growth looks different in every classroom.

Final Challenge

Don't collect ideas. Build your classroom.

“This year, my students will know I am bringing my A Game because…”
Lamar Consolidated High School • Bring Your A Game • July 31, 2026
Proudly powered by Weebly
  • Student Engagement by Design
  • Purchase the Book
  • About the Author
  • Blog
  • Lamar High School Workshop